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web api instance method

CanvasRenderingContext2D: getContextAttributes() method

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The CanvasRenderingContext2D.getContextAttributes() method returns an object that contains attributes used by the context.

Note that context attributes may be requested when creating the context with HTMLCanvasElement.getContext(), but the attributes that are actually supported and used may differ.

Syntax

getContextAttributes()

Parameters

None.

Return value

A CanvasRenderingContext2DSettings object that contains the actual context parameters. It has the following members:

  • alpha Optional
    • : A Boolean indicating if the canvas contains an alpha channel. If false, the backdrop is always opaque, which can speed up drawing of transparent content and images.
  • colorSpace Optional
  • colorType Optional
    • : Indicates the color type of the rendering context. Possible values are:
      • "unorm8" denotes the color channels to 8 bit unsigned values. This is the default value.
      • "float16" denotes the color channels to 16-bit floating-point values.
  • desynchronized Optional
    • : A Boolean indicating the user agent reduced the latency by desynchronizing the canvas paint cycle from the event loop.
  • willReadFrequently Optional
    • : A Boolean indicating whether or not this canvas uses software acceleration (instead of hardware acceleration) to support frequent read-back operations via getImageData().

Examples

This example shows how you can specify context attributes when creating a canvas context, and then call getContextAttributes() to read back the actual parameters that the browser used.

<pre id="log"></pre>
const logElement = document.getElementById("log");
function log(text) {
  logElement.innerText += text;
}

First we create a context using HTMLCanvasElement.getContext(), specifying just one context attribute.

let canvas = document.createElement("canvas");
let ctx = canvas.getContext("2d", { alpha: false });

If the getContextAttributes() method is supported, we use it to read back the actual attributes used by the browser (including those we explicitly specified):

if (ctx.getContextAttributes) {
  const attributes = ctx.getContextAttributes();
  log(JSON.stringify(attributes));
} else {
  log("CanvasRenderingContext2D.getContextAttributes() is not supported");
}

Depending on the attributes supported by the browser, the log below should display a string that looks something like: {alpha: false, colorSpace: 'srgb', desynchronized: false, willReadFrequently: false}

Interactive exampleOpen the canonical MDN source to run this embedded demo.

Specifications

SpecificationsStandards references are available on the canonical MDN page.

Browser compatibility

Browser compatibilityCompatibility data is available on the canonical MDN page.

See also