web api instance method
GPUDevice: destroy() method
Secure contextAvailable in workers
The destroy() method of the
GPUDevice interface destroys the device, preventing further operations on it.
Note that:
- Any commands currently enqueued on the device’s
GPUQueuewill be executed before the device is destroyed. - Any WebGPU resources created using the device (buffers, textures, etc.) are also destroyed.
- Any mapped buffers created using the device will be unmapped.
Syntax
destroy()
Parameters
None.
Return value
None (undefined).
Examples
async function init() {
if (!navigator.gpu) {
throw Error("WebGPU not supported.");
}
const adapter = await navigator.gpu.requestAdapter();
if (!adapter) {
throw Error("Couldn't request WebGPU adapter.");
}
let device = await adapter.requestDevice();
// Some time later
device.destroy();
}
Specifications
SpecificationsStandards references are available on the canonical MDN page.
Browser compatibility
Browser compatibilityCompatibility data is available on the canonical MDN page.
See also
- The WebGPU API