web api instance property
GPUExternalTexture: label property
Secure contextAvailable in workers
The label property of the
GPUExternalTexture interface provides a label that can be used to identify the object, for example in GPUError messages or console warnings.
This can be set by providing a label property in the descriptor object passed into the originating importExternalTexture() call, or you can get and set it directly on the GPUExternalTexture object.
Value
A string. If this has not been previously set as described above, it will be an empty string.
Examples
Setting and getting a label via GPUExternalTexture.label:
// …
const externalTexture = device.importExternalTexture({
source: video,
});
externalTexture.label = "my_ext_texture";
console.log(externalTexture.label); // "my_ext_texture"
Setting a label via the originating importExternalTexture() call, and then getting it via GPUExternalTexture.label:
// …
const externalTexture = device.importExternalTexture({
source: video,
label: "my_ext_texture",
});
console.log(externalTexture.label); // "my_ext_texture"
Specifications
SpecificationsStandards references are available on the canonical MDN page.
Browser compatibility
Browser compatibilityCompatibility data is available on the canonical MDN page.
See also
- The WebGPU API