web api instance property
GPURenderBundleEncoder: label property
Secure contextAvailable in workers
The label read-only property of the
GPURenderBundleEncoder interface is a string providing a label that can be used to identify the object, for example in GPUError messages or console warnings.
This can be set by providing a label property in the descriptor object passed into the originating createRenderBundleEncoder() call, or you can get and set it directly on the GPURenderBundleEncoder object.
[!NOTE] This property is functionally identical to its equivalent on
GPURenderPassEncoder—label.
Value
A string. If no label value has previously been set, getting the label returns an empty string.
Examples
Setting and getting a label via GPURenderBundleEncoder.label:
const renderBundleEncoder = device.createRenderBundleEncoder({
colorFormats: [presentationFormat],
});
renderBundleEncoder.label = "my_render_bundle_encoder";
console.log(renderBundleEncoder.label); // "my_render_bundle_encoder"
Setting a label via the originating createRenderBundleEncoder() call, and then getting it via GPURenderBundleEncoder.label:
const renderBundleEncoder = device.createRenderBundleEncoder({
colorFormats: [presentationFormat],
label: "my_render_bundle_encoder",
});
console.log(renderBundleEncoder.label); // "my_render_bundle_encoder"
Specifications
Browser compatibility
See also
- The WebGPU API