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webgl extension

OES_fbo_render_mipmap extension

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The OES_fbo_render_mipmap extension is part of the WebGL API and makes it possible to attach any level of a texture to a framebuffer object.

WebGL extensions are available using the getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.

[!NOTE] This extension is only available to WebGL 1. In WebGL2, the functionality of this extension is available in the WebGL 2 context by default.

Examples

See the sample code in the Khronos specification.

Specifications

SpecificationsStandards references are available on the canonical MDN page.

Browser compatibility

Browser compatibilityCompatibility data is available on the canonical MDN page.

See also