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web api instance method

SVGSVGElement: unpauseAnimations() method

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The unpauseAnimations() method of the SVGSVGElement interface resumes (i.e., unpauses) currently running animations that are defined within the SVG document fragment, causing the animation clock to continue from the time at which it was suspended.

Syntax

unpauseAnimations()

Parameters

None.

Return value

None (undefined).

Examples

Unpausing Animations

<svg id="exampleSVG" width="200" height="100">
  <circle cx="50" cy="50" r="30" fill="blue">
    <animate
      attributeName="cx"
      from="50"
      to="150"
      dur="2s"
      repeatCount="indefinite" />
  </circle>
</svg>

<button id="pauseBtn">Pause Animations</button>
<button id="resumeBtn">Resume Animations</button>
<pre id="status"></pre>
const svgElement = document.getElementById("exampleSVG");
const pauseButton = document.getElementById("pauseBtn");
const resumeButton = document.getElementById("resumeBtn");
const statusDisplay = document.getElementById("status");

pauseButton.addEventListener("click", () => {
  svgElement.pauseAnimations();
  statusDisplay.textContent = "Animations paused.";
});

resumeButton.addEventListener("click", () => {
  svgElement.unpauseAnimations();
  statusDisplay.textContent = "Animations resumed.";
});

Specifications

SpecificationsStandards references are available on the canonical MDN page.

Browser compatibility

Browser compatibilityCompatibility data is available on the canonical MDN page.

See also