web api instance method
UIEvent: initUIEvent() method
The UIEvent.initUIEvent() method initializes a UI event
once it’s been created.
Events initialized in this way must have been created with the createEvent() method. This method must be called to set the event
before it is dispatched, using dispatchEvent(). Once
dispatched, it doesn’t do anything anymore.
[!WARNING] Do not use this method anymore as it is deprecated.
Instead use specific event constructors, like
UIEvent(). The page on Creating and dispatching events gives more information about the way to use these.
Syntax
initUIEvent(type, canBubble, cancelable, view, detail)
Parameters
type- : A string defining the type of event.
canBubble- : A boolean value deciding whether the event should bubble up through the
event chain or not. Once set, the read-only property
bubbleswill give its value.
- : A boolean value deciding whether the event should bubble up through the
event chain or not. Once set, the read-only property
cancelable- : A boolean value defining whether the event can be canceled. Once set, the
read-only property
cancelablewill give its value.
- : A boolean value defining whether the event can be canceled. Once set, the
read-only property
view- : Is the WindowProxy associated with the event.
detail- : An
unsigned longspecifying some detail information about the event, depending on the type of event. For mouse events, it indicates how many times the mouse has been clicked on a given screen location.
- : An
Return value
None (undefined).
Examples
const e = document.createEvent("UIEvent");
// creates a click event that bubbles, can be cancelled,
// and with its view and detail property initialized to window and 1,
// respectively
e.initUIEvent("click", true, true, window, 1);
Specifications
SpecificationsStandards references are available on the canonical MDN page.
Browser compatibility
Browser compatibilityCompatibility data is available on the canonical MDN page.