web api instance method
WebGL2RenderingContext: beginQuery() method
Available in workers
The WebGL2RenderingContext.beginQuery() method of the WebGL 2 API starts an asynchronous query. The
target parameter indicates which kind of query to begin.
Syntax
beginQuery(target, query)
Parameters
-
target- : A
GLenumspecifying the target of the query. Possible values:gl.ANY_SAMPLES_PASSED- : Specifies an occlusion query: these queries detect whether an object is visible (whether the scoped drawing commands pass the depth test and if so, how many samples pass).
gl.ANY_SAMPLES_PASSED_CONSERVATIVE- : Same as above, but less accurate and faster version.
gl.TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN- : Number of primitives that are written to transform feedback buffers.
- : A
-
query- : A
WebGLQueryobject for which to start the querying.
- : A
Return value
None (undefined).
Examples
const query = gl.createQuery();
gl.beginQuery(gl.ANY_SAMPLES_PASSED, query);
// …
Specifications
SpecificationsStandards references are available on the canonical MDN page.
Browser compatibility
Browser compatibilityCompatibility data is available on the canonical MDN page.