Firefox Tomorrow

web api instance method

WebGL2RenderingContext: bindBufferBase() method

View on MDN ↗

Available in workers

The WebGL2RenderingContext.bindBufferBase() method of the WebGL 2 API binds a given WebGLBuffer to a given binding point (target) at a given index.

Syntax

bindBufferBase(target, index, buffer)

Parameters

  • target

    • : A GLenum specifying the target for the bind operation. Possible values:
      • gl.TRANSFORM_FEEDBACK_BUFFER
      • gl.UNIFORM_BUFFER
  • index

    • : A GLuint specifying the index of the target.
  • buffer

    • : A WebGLBuffer which to bind to the binding point (target).

Return value

None (undefined).

Examples

gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, 0, buffer);

Specifications

SpecificationsStandards references are available on the canonical MDN page.

Browser compatibility

Browser compatibilityCompatibility data is available on the canonical MDN page.

See also