web api instance method
WebGL2RenderingContext: bindBufferBase() method
Available in workers
The WebGL2RenderingContext.bindBufferBase() method of the
WebGL 2 API binds a given
WebGLBuffer to a given binding point (target) at a given
index.
Syntax
bindBufferBase(target, index, buffer)
Parameters
-
target- : A
GLenumspecifying the target for the bind operation. Possible values:gl.TRANSFORM_FEEDBACK_BUFFERgl.UNIFORM_BUFFER
- : A
-
index- : A
GLuintspecifying the index of thetarget.
- : A
-
buffer- : A
WebGLBufferwhich to bind to the binding point (target).
- : A
Return value
None (undefined).
Examples
gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, 0, buffer);
Specifications
SpecificationsStandards references are available on the canonical MDN page.
Browser compatibility
Browser compatibilityCompatibility data is available on the canonical MDN page.