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web api instance method

WebGL2RenderingContext: createVertexArray() method

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The WebGL2RenderingContext.createVertexArray() method of the WebGL 2 API creates and initializes a WebGLVertexArrayObject object that represents a vertex array object (VAO) pointing to vertex array data and which provides names for different sets of vertex data.

Syntax

createVertexArray()

Parameters

None.

Return value

A WebGLVertexArrayObject representing a vertex array object (VAO) which points to vertex array data.

Examples

const vao = gl.createVertexArray();
gl.bindVertexArray(vao);

// …

// calls to bindBuffer or vertexAttribPointer
// which will be "recorded" in the VAO

// …

Specifications

SpecificationsStandards references are available on the canonical MDN page.

Browser compatibility

Browser compatibilityCompatibility data is available on the canonical MDN page.

See also