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web api instance method

WebGL2RenderingContext: getActiveUniformBlockName() method

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Available in workers

The WebGL2RenderingContext.getActiveUniformBlockName() method of the WebGL 2 API retrieves the name of the active uniform block at a given index within a WebGLProgram.

Syntax

getActiveUniformBlockName(program, uniformBlockIndex)

Parameters

  • program
  • uniformBlockIndex
    • : A GLuint specifying the index of the uniform block to whose name to retrieve.

Return value

A string indicating the active uniform block name.

Examples

const blockName = gl.getActiveUniformBlockName(program, 0);

Specifications

SpecificationsStandards references are available on the canonical MDN page.

Browser compatibility

Browser compatibilityCompatibility data is available on the canonical MDN page.

See also