web api instance method
WebGL2RenderingContext: getInternalformatParameter() method
Available in workers
The WebGL2RenderingContext.getInternalformatParameter()
method of the WebGL 2 API returns
information about implementation-dependent support for internal formats.
Syntax
getInternalformatParameter(target, internalformat, pname)
Parameters
-
target- : A
GLenumspecifying the target renderbuffer object. Possible values:gl.RENDERBUFFER- : Buffer data storage for single images in a renderable internal format.
- : A
-
internalformat- : A
GLenumspecifying the internal format about which to retrieve information (must be a color-renderable, depth-renderable or stencil-renderable format).
- : A
-
pname- : A
GLenumspecifying the type of information to query. Possible values:gl.SAMPLES- : Returns an
Int32Arraycontaining sample counts supported forinternalformatin descending order.
- : Returns an
- : A
Return value
Depends on the requested information (as specified with pname). It is an
Int32Array if pname is gl.SAMPLES.
Examples
const samples = gl.getInternalformatParameter(
gl.RENDERBUFFER,
gl.RGBA8,
gl.SAMPLES,
);
Specifications
SpecificationsStandards references are available on the canonical MDN page.
Browser compatibility
Browser compatibilityCompatibility data is available on the canonical MDN page.