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web api instance method

WebGL2RenderingContext: samplerParameter[if]() method

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Available in workers

The WebGL2RenderingContext.samplerParameter[if]() methods of the WebGL 2 API set WebGLSampler parameters.

Syntax

samplerParameteri(sampler, pname, param)
samplerParameterf(sampler, pname, param)

Parameters

  • sampler

  • pname

    • : A GLenum specifying which parameter to set. Possible values:
      • gl.TEXTURE_COMPARE_FUNC
        • : A GLenum specifying the texture comparison function.
      • gl.TEXTURE_COMPARE_MODE
        • : A GLenum specifying the texture comparison mode.
      • gl.TEXTURE_MAG_FILTER
        • : A GLenum specifying the texture magnification filter.
      • gl.TEXTURE_MAX_LOD
        • : A GLfloat specifying the maximum level-of-detail value.
      • gl.TEXTURE_MIN_FILTER
        • : A GLenum specifying the texture minification filter
      • gl.TEXTURE_MIN_LOD
        • : A GLfloat specifying the minimum level-of-detail value.
      • gl.TEXTURE_WRAP_R
        • : A GLenum specifying the texture wrapping function for the texture coordinate r.
      • gl.TEXTURE_WRAP_S
        • : A GLenum specifying the texture wrapping function for the texture coordinate s.
      • gl.TEXTURE_WRAP_T
        • : A GLenum specifying the texture wrapping function for the texture coordinate t.
  • param

    • : A GLint (samplerParameteri) or a GLfloat (samplerParameterf) specifying a value for pname.

Return value

None (undefined).

Examples

const sampler = gl.createSampler();
gl.samplerParameteri(sampler, gl.TEXTURE_MAG_FILTER, gl.NEAREST);

Specifications

SpecificationsStandards references are available on the canonical MDN page.

Browser compatibility

Browser compatibilityCompatibility data is available on the canonical MDN page.

See also