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webgl extension

WEBGL_debug_shaders extension

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The WEBGL_debug_shaders extension is part of the WebGL API and exposes a method to debug shaders from privileged contexts.

This extension is not directly available to websites as the way of how the shader is translated may uncover personally-identifiable information to the web page about the kind of graphics card in the user’s computer.

WebGL extensions are available using the getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.

[!NOTE] Depending on the privacy settings of the browser, this extension might only be available to privileged contexts.

This extension is available to both, WebGL1 and WebGL2 contexts.

Instance methods

Specifications

SpecificationsStandards references are available on the canonical MDN page.

Browser compatibility

Browser compatibilityCompatibility data is available on the canonical MDN page.

See also