web api instance method
WebGLRenderingContext: bindAttribLocation() method
Available in workers
The WebGLRenderingContext.bindAttribLocation() method of
the WebGL API binds a generic vertex index
to an attribute variable.
Syntax
bindAttribLocation(program, index, name)
Parameters
program- : A
WebGLProgramobject to bind.
- : A
index- : A
GLuintspecifying the index of the generic vertex to bind.
- : A
name- : A string specifying the name of the variable to bind to the
generic vertex index. This name cannot start with
"webgl_"or"_webgl_", as these are reserved for use by WebGL.
- : A string specifying the name of the variable to bind to the
generic vertex index. This name cannot start with
Return value
None (undefined).
Examples
gl.bindAttribLocation(program, colorLocation, "vColor");
Specifications
SpecificationsStandards references are available on the canonical MDN page.
Browser compatibility
Browser compatibilityCompatibility data is available on the canonical MDN page.