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web api instance method

WebGLRenderingContext: bindAttribLocation() method

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Available in workers

The WebGLRenderingContext.bindAttribLocation() method of the WebGL API binds a generic vertex index to an attribute variable.

Syntax

bindAttribLocation(program, index, name)

Parameters

  • program
  • index
    • : A GLuint specifying the index of the generic vertex to bind.
  • name
    • : A string specifying the name of the variable to bind to the generic vertex index. This name cannot start with "webgl_" or "_webgl_", as these are reserved for use by WebGL.

Return value

None (undefined).

Examples

gl.bindAttribLocation(program, colorLocation, "vColor");

Specifications

SpecificationsStandards references are available on the canonical MDN page.

Browser compatibility

Browser compatibilityCompatibility data is available on the canonical MDN page.

See also