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web api instance method

WebGLRenderingContext: bindRenderbuffer() method

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The WebGLRenderingContext.bindRenderbuffer() method of the WebGL API binds a given WebGLRenderbuffer to a target, which must be gl.RENDERBUFFER.

Syntax

bindRenderbuffer(target, renderbuffer)

Parameters

  • target

    • : A GLenum specifying the binding point (target). Possible values:
      • gl.RENDERBUFFER
        • : Buffer data storage for single images in a renderable internal format.
  • renderbuffer

Return value

None (undefined).

Exceptions

A gl.INVALID_ENUM error is thrown if target is not gl.RENDERBUFFER.

Examples

Binding a renderbuffer

const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const renderbuffer = gl.createRenderbuffer();

gl.bindRenderbuffer(gl.RENDERBUFFER, renderbuffer);

Getting current bindings

To check the current renderbuffer binding, query the RENDERBUFFER_BINDING constant.

gl.getParameter(gl.RENDERBUFFER_BINDING);

Specifications

SpecificationsStandards references are available on the canonical MDN page.

Browser compatibility

Browser compatibilityCompatibility data is available on the canonical MDN page.

See also