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web api instance method

WebGLRenderingContext: getShaderInfoLog() method

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Available in workers

The WebGLRenderingContext.getShaderInfoLog returns the information log for the specified WebGLShader object. It contains warnings, debugging and compile information.

Syntax

getShaderInfoLog(shader)

Parameters

Return value

A string that contains diagnostic messages, warning messages, and other information about the last compile operation. When a WebGLShader object is initially created, its information log will be a string of length 0.

Examples

Checking compilation messages

/* load shader source code. */
gl.shaderSource(shader, shaderCode);

/* compile shader source code. */
gl.compileShader(shader);

const message = gl.getShaderInfoLog(shader);

if (message.length > 0) {
  /* message may be an error or a warning */
  throw message;
}

Specifications

SpecificationsStandards references are available on the canonical MDN page.

Browser compatibility

Browser compatibilityCompatibility data is available on the canonical MDN page.

See also