web api instance method
WebGLRenderingContext: getShaderInfoLog() method
Available in workers
The WebGLRenderingContext.getShaderInfoLog returns the information log
for the specified WebGLShader object. It contains warnings, debugging and
compile information.
Syntax
getShaderInfoLog(shader)
Parameters
shader- : A
WebGLShaderto query.
- : A
Return value
A string that contains diagnostic messages, warning messages, and
other information about the last compile operation. When a WebGLShader
object is initially created, its information log will be a string of length 0.
Examples
Checking compilation messages
/* load shader source code. */
gl.shaderSource(shader, shaderCode);
/* compile shader source code. */
gl.compileShader(shader);
const message = gl.getShaderInfoLog(shader);
if (message.length > 0) {
/* message may be an error or a warning */
throw message;
}
Specifications
SpecificationsStandards references are available on the canonical MDN page.
Browser compatibility
Browser compatibilityCompatibility data is available on the canonical MDN page.
See also
getShaderParameter()– used withgl.COMPILE_STATUSto check for a failed compile.getError()