web api instance method
WebGLRenderingContext: linkProgram() method
Available in workers
The WebGLRenderingContext interface’s
linkProgram() method links a given
WebGLProgram, completing the process of preparing the GPU code for the
program’s fragment and vertex shaders.
Syntax
linkProgram(program)
Parameters
program- : The
WebGLProgramto link.
- : The
Return value
None (undefined).
Examples
const program = gl.createProgram();
// Attach pre-existing shaders
gl.attachShader(program, vertexShader);
gl.attachShader(program, fragmentShader);
gl.linkProgram(program);
if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
const info = gl.getProgramInfoLog(program);
throw new Error(`Could not compile WebGL program. \n\n${info}`);
}
Specifications
SpecificationsStandards references are available on the canonical MDN page.
Browser compatibility
Browser compatibilityCompatibility data is available on the canonical MDN page.