web api interface
XRRay
Secure contextLimited availability
The XRRay interface of the WebXR Device API is a geometric ray described by an origin point and a direction vector.
XRRay objects can be passed to requestHitTestSource() or requestHitTestSourceForTransientInput() to perform hit testing.
Constructor
XRRay()Experimental- : Creates a new
XRRayobject.
- : Creates a new
Instance properties
directionRead only Experimental- : A
DOMPointReadOnlyrepresenting the ray’s 3-dimensional directional vector.
- : A
matrixRead only Experimental- : A transform that can be used to position objects along the
XRRay. This is a 4 by 4 matrix given as a 16 elementFloat32Arrayin column major order.
- : A transform that can be used to position objects along the
originRead only Experimental- : A
DOMPointReadOnlyrepresenting the 3-dimensional point in space that the ray originates from, in meters.
- : A
Instance methods
None.
Examples
Using XRRay to request a hit test source
The requestHitTestSource() method takes an XRRay object for its offsetRay option. In this example, the hit test source is positioned slightly above the viewer as the application has some UI elements at the bottom while wanting to maintain the perception of a centered cursor.
const xrSession = navigator.xr.requestSession("immersive-ar", {
requiredFeatures: ["local", "hit-test"],
});
let hitTestSource = null;
xrSession
.requestHitTestSource({
space: viewerSpace, // obtained from xrSession.requestReferenceSpace("viewer");
offsetRay: new XRRay({ y: 0.5 }),
})
.then((viewerHitTestSource) => {
hitTestSource = viewerHitTestSource;
});
Specifications
SpecificationsStandards references are available on the canonical MDN page.
Browser compatibility
Browser compatibilityCompatibility data is available on the canonical MDN page.