web api instance method
XRWebGLBinding: getDepthInformation() method
Limited availability
The getDepthInformation() method of the XRWebGLBinding interface returns an XRWebGLDepthInformation object containing WebGL depth information.
Syntax
getDepthInformation(view)
Parameters
view- : An
XRViewobject obtained from a viewer pose.
- : An
Return value
An XRWebGLDepthInformation object.
Exceptions
NotSupportedErrorDOMException- : Thrown if
"depth-sensing"is not in the list of enabled features for thisXRSession.
- : Thrown if
InvalidStateErrorDOMException- : Thrown if the
XRFrameis not active nor animated. Obtaining depth information is only valid within therequestAnimationFrame()callback.
- : Thrown if the
InvalidStateErrorDOMException- : Thrown if the session’s
depthUsageis not"gpu-optimized".
- : Thrown if the session’s
Examples
Obtaining WebGL depth information
const canvasElement = document.querySelector(".output-canvas");
const gl = canvasElement.getContext("webgl");
await gl.makeXRCompatible();
// Make sure to request a session with depth-sensing enabled
const session = navigator.xr.requestSession("immersive-ar", {
requiredFeatures: ["depth-sensing"],
depthSensing: {
usagePreference: ["gpu-optimized"],
formatPreference: ["luminance-alpha"],
},
});
const glBinding = new XRWebGLBinding(session, gl);
// …
// Obtain depth information in an active and animated frame
function rafCallback(time, frame) {
session.requestAnimationFrame(rafCallback);
const pose = frame.getViewerPose(referenceSpace);
if (pose) {
for (const view of pose.views) {
const depthInformation = glBinding.getDepthInformation(view);
if (depthInformation) {
// Do something with the depth information
// gl.bindTexture(gl.TEXTURE_2D, depthInformation.texture);
// …
}
}
}
}
Specifications
SpecificationsStandards references are available on the canonical MDN page.
Browser compatibility
Browser compatibilityCompatibility data is available on the canonical MDN page.