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javascript static method

Atomics.waitAsync()

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The Atomics.waitAsync() static method verifies that a shared memory location contains a given value, immediately returning an object with the value property containing the string "not-equal" if the memory location does not match the given value, or "timed-out" if the timeout was set to zero. Otherwise the method returns an object where the value property is a Promise that fulfills with either "ok" when notify() is called, or "timed-out" if the timeout expires.

Atomics.waitAsync() and notify() are used together to enable thread synchronization based on a value in shared memory. A thread can proceed immediately if the synchronization value has changed, or it can wait for notification from another thread when it reaches the synchronization point.

This method only works with an Int32Array or BigInt64Array that views a SharedArrayBuffer. It is non-blocking and, unlike wait(), can be used on the main thread. Because it does not block the whole thread, you still need to be careful not to access the shared memory before the promise settles.

Syntax

Atomics.waitAsync(typedArray, index, value)
Atomics.waitAsync(typedArray, index, value, timeout)

Parameters

  • typedArray
  • index
    • : The position in the typedArray to wait on.
  • value
    • : The expected value to test.
  • timeout Optional
    • : Time to wait in milliseconds. NaN (and values that get converted to NaN, such as undefined) becomes Infinity. Negative values become 0.

Return value

An Object with the following properties:

  • async
    • : A boolean indicating whether the value property is a Promise or not.
  • value
    • : If async is false, it will be a string which is either "not-equal" or "timed-out" (only when the timeout parameter is 0). If async is true, it will be a Promise which is fulfilled with a string value, either "ok" or "timed-out". The promise is never rejected.

Exceptions

Examples

Note that these examples cannot be run directly from the console or an arbitrary web page, because SharedArrayBuffer is not defined unless its security requirements are met.

Using Atomics.waitAsync()

Given a shared Int32Array:

// Create a SharedArrayBuffer with a size in bytes
const sab = new SharedArrayBuffer(1024);
const int32 = new Int32Array(sab);

A reading thread is sleeping and waiting on location 0 which is expected to be 0. The result.value will be a promise.

const result = Atomics.waitAsync(int32, 0, 0, 1000);
// { async: true, value: Promise {<pending>} }

In the reading thread or in another thread, the memory location 0 is called and the promise can be resolved with "ok".

Atomics.notify(int32, 0);
// { async: true, value: Promise {<fulfilled>: 'ok'} }

If it isn’t resolving to "ok", the value in the shared memory location wasn’t the expected (the value would be "not-equal" instead of a promise) or the timeout was reached (the promise will resolve to "time-out").

Specifications

SpecificationsStandards references are available on the canonical MDN page.

Browser compatibility

Browser compatibilityCompatibility data is available on the canonical MDN page.

See also