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web api instance method

DOMMatrixReadOnly: transformPoint() method

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Available in workers

The transformPoint method of the DOMMatrixReadOnly interface creates a new DOMPoint object, transforming a specified point by the matrix. Neither the matrix nor the original point are altered.

You can also create a new DOMPoint by applying a matrix to a point with the matrixTransform() method.

Syntax

transformPoint()
transformPoint(point)

Parameters

  • point
    • : A DOMPoint or DOMPointReadOnly instance, or an object containing up to four of the following properties:
      • x
        • : The x-coordinate of the point in space as a number. The default value is 0.
      • y
        • : The y-coordinate of the point in space as a number. The default value is 0.
      • z
        • : The z-coordinate, or depth coordinate, of the point in space as a number. The default value is 0.; positive values are closer to the user and negative values retreat back into the screen.
      • w
        • : The w perspective value of the point, as a number. The default is 1.

Return value

A DOMPoint.

Examples

2D transform

const matrix = new DOMMatrixReadOnly();
const point = new DOMPointReadOnly(10, 20); // DOMPointReadOnly {x: 10, y: 20, z: 0, w: 1}
let newPoint = matrix.transformPoint(point); // DOMPoint {x: 10, y: 20, z: 0, w: 1}

3D transform

In this example, we apply a 3D point to a 3D matrix:

// Matrix with translate(22, 37, 10) applied
const matrix3D = new DOMMatrixReadOnly([
  1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 22, 37, 10, 1,
]);
const point3D = new DOMPointReadOnly(5, 10, 3); // DOMPointReadOnly {x: 5, y: 10, z: 3, w: 1}
const transformedPoint3D = point3D.matrixTransform(matrix3D); // DOMPoint {x: 27, y: 47, z: 13, w: 1}

Specifications

SpecificationsStandards references are available on the canonical MDN page.

Browser compatibility

Browser compatibilityCompatibility data is available on the canonical MDN page.

See also