web api interface
GamepadEvent
The GamepadEvent interface of the Gamepad API contains references to gamepads connected to the system, which is what the gamepad events gamepadconnected and gamepaddisconnected are fired in response to.
Constructor
GamepadEvent()- : Returns a new
GamepadEventobject.
- : Returns a new
Instance properties
gamepadRead only- : Returns a
Gamepadobject, providing access to the associated gamepad data for the event fired.
- : Returns a
Examples
The gamepad property being called on a fired gamepadconnected event.
window.addEventListener("gamepadconnected", (e) => {
console.log(
"Gamepad connected at index %d: %s. %d buttons, %d axes.",
e.gamepad.index,
e.gamepad.id,
e.gamepad.buttons.length,
e.gamepad.axes.length,
);
});
And on a gamepaddisconnected event.
window.addEventListener("gamepaddisconnected", (e) => {
console.log(
"Gamepad disconnected from index %d: %s",
e.gamepad.index,
e.gamepad.id,
);
});
Specifications
SpecificationsStandards references are available on the canonical MDN page.
Browser compatibility
Browser compatibilityCompatibility data is available on the canonical MDN page.