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web api instance property

GPUCompilationMessage: length property

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Secure contextAvailable in workers

The length read-only property of the GPUCompilationMessage interface is a number representing the length of the substring that the message corresponds to.

Value

A number.

To be precise, length is the number of UTF-16 code units in the shader code substring that the message corresponds to. If the message corresponds to a single point rather than a substring, length will be 0.

Examples

const shaderModule = device.createShaderModule({
  code: shaders,
});

const shaderInfo = await shaderModule.getCompilationInfo();
const firstMessage = shaderInfo.messages[0];
console.log(firstMessage.length);

See the main GPUCompilationInfo page for a more detailed example.

Specifications

SpecificationsStandards references are available on the canonical MDN page.

Browser compatibility

Browser compatibilityCompatibility data is available on the canonical MDN page.

See also