web api instance method
WebGL2RenderingContext: fenceSync() method
Available in workers
The WebGL2RenderingContext.fenceSync() method of the WebGL 2 API creates a new
WebGLSync object and inserts it into the GL command stream.
Syntax
fenceSync(condition, flags)
Parameters
condition- : A
GLenumspecifying the condition that must be met to set the sync object’s state to signaled. Must begl.SYNC_GPU_COMMANDS_COMPLETE.
- : A
flags- : A
GLbitfieldspecifying a bitwise combination of flags controlling the behavior of the sync object. Must be0(exists for extensions only).
- : A
Return value
A WebGLSync object.
Examples
gl must be a WebGL2RenderingContext. WebGLSync
objects are not available in WebGL 1.
const sync = gl.fenceSync(gl.SYNC_GPU_COMMANDS_COMPLETE, 0);
Specifications
SpecificationsStandards references are available on the canonical MDN page.
Browser compatibility
Browser compatibilityCompatibility data is available on the canonical MDN page.