Firefox Tomorrow

web api instance method

WebGL2RenderingContext: getFragDataLocation() method

View on MDN ↗

Available in workers

The WebGL2RenderingContext.getFragDataLocation() method of the WebGL 2 API returns the binding of color numbers to user-defined varying out variables.

Syntax

getFragDataLocation(program, name)

Parameters

  • program
  • name
    • : A string specifying the name of the user-defined varying out variable.

Return value

A GLint indicating the assigned color number binding, or -1 otherwise.

Examples

// program is a linked WebGLProgram

gl.getFragDataLocation(program, "fragColor");

Specifications

SpecificationsStandards references are available on the canonical MDN page.

Browser compatibility

Browser compatibilityCompatibility data is available on the canonical MDN page.

See also