web api instance method
WebGLRenderingContext: getAttachedShaders() method
Available in workers
The WebGLRenderingContext.getAttachedShaders() method of
the WebGL API returns a list of
WebGLShader objects attached to a WebGLProgram.
Syntax
getAttachedShaders(program)
Parameters
program- : A
WebGLProgramobject to get attached shaders for.
- : A
Return value
An Array of WebGLShader objects that are attached to the
given WebGLProgram.
Examples
const program = gl.createProgram();
// Attach pre-existing shaders
gl.attachShader(program, vertexShader);
gl.attachShader(program, fragmentShader);
gl.linkProgram(program);
gl.getAttachedShaders(program);
Specifications
SpecificationsStandards references are available on the canonical MDN page.
Browser compatibility
Browser compatibilityCompatibility data is available on the canonical MDN page.