web api instance method
WebGLRenderingContext: shaderSource() method
Available in workers
The WebGLRenderingContext.shaderSource() method of the WebGL API sets the source code of a
WebGLShader.
Syntax
shaderSource(shader, source)
Parameters
shader- : A
WebGLShaderobject in which to set the source code.
- : A
source- : A string containing the GLSL source code to set.
Return value
None (undefined).
Exceptions
TypeError- : Thrown if the specified
shaderis not of typeWebGLShader.
- : Thrown if the specified
Examples
const shader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(shader, originalSource);
const source = gl.getShaderSource(shader);
Specifications
SpecificationsStandards references are available on the canonical MDN page.
Browser compatibility
Browser compatibilityCompatibility data is available on the canonical MDN page.