web api instance property
XRInputSource: gamepad property
Secure context
The read-only XRInputSource property gamepad returns a Gamepad object describing the state of the buttons and axes on the XR input source, if it is a gamepad or comparable device. If the device isn’t a gamepad-like device, this property’s value is null.
The Gamepad instance returned behaves as described by the Gamepad API. However, there are a few things to note:
Gamepadinstances belonging toXRInputSourceare not included in the array returned bygetGamepads(). Gamepads are strictly associated with the WebXR hardware and are not general-purpose gaming devices.idis an empty string ("")indexis-1connectedistrueuntil theXRInputSourceis removed from the list of active XR input sources or theXRSessionis ended.- If an axis reported by
axesrepresents an axis of a touchpad, the value is 0 when the associatedtouchedproperty isfalse. mappingreturns “xr-standard”.
Examples
Using a gamepad input source
for (const source of frame.session.inputSources) {
const gamepad = source.gamepad;
if (gamepad) {
if (gamepad.buttons[2].pressed) {
// do something
}
}
}
Specifications
SpecificationsStandards references are available on the canonical MDN page.
Browser compatibility
Browser compatibilityCompatibility data is available on the canonical MDN page.