Firefox Tomorrow

web api instance method

WebGL2RenderingContext: readBuffer() method

View on MDN ↗

Available in workers

The WebGL2RenderingContext.readBuffer() method of the WebGL 2 API selects a color buffer as the source for pixels for subsequent calls to copyTexImage2D, copyTexSubImage2D, copyTexSubImage3D or readPixels.

Syntax

readBuffer(source)

Parameters

  • source
    • : A GLenum specifying a color buffer. Possible values:
      • gl.BACK
        • : Reads from the back color buffer.
      • gl.NONE
        • : Reads from no color buffer.
      • gl.COLOR_ATTACHMENT{0-15}
        • : Reads from one of the 16 color attachment buffers.

Return value

None (undefined).

Examples

gl.readBuffer(gl.COLOR_ATTACHMENT0);

Specifications

SpecificationsStandards references are available on the canonical MDN page.

Browser compatibility

Browser compatibilityCompatibility data is available on the canonical MDN page.

See also