web api instance method
WebGLRenderingContext: stencilMask() method
Available in workers
The WebGLRenderingContext.stencilMask() method of the WebGL API controls enabling and disabling of
both the front and back writing of individual bits in the stencil planes.
The stencilMaskSeparate() method can set front and
back stencil writemasks to different values.
Syntax
stencilMask(mask)
Parameters
mask- : A
GLuintspecifying a bit mask to enable or disable writing of individual bits in the stencil planes. By default, the mask is all 1.
- : A
Return value
None (undefined).
Examples
gl.stencilMask(110101);
To get the current stencil masks, query the STENCIL_WRITEMASK,
STENCIL_BACK_WRITEMASK, or STENCIL_BITS constants.
gl.getParameter(gl.STENCIL_WRITEMASK);
// 110101
gl.getParameter(gl.STENCIL_BACK_WRITEMASK);
// 110101
gl.getParameter(gl.STENCIL_BITS);
// 0
Specifications
SpecificationsStandards references are available on the canonical MDN page.
Browser compatibility
Browser compatibilityCompatibility data is available on the canonical MDN page.